Changelog 0.0.1.
Man Gaat Dood » Devlog
The first prototype version included a lot of bugs regarding the controls. One of those bugs was the cooldown-less wall jumps. These wall jumps ended up adding a lot of movement options to the game, so I decided to integrate it into the game and make it a feature!
Fixes:
- Created animations for the turning overworld.
- I discovered that after animating the transform of an object it cannot be adjusted to a different value, so I had to parent the world object to a different object to be able to adjust the transform values again
New:
- Added a volcano jump in the underworld.
- Added checkpoints in the underworld.
Files
QDP.zip 19 MB
Jan 14, 2021
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Man Gaat Dood
Dying is the only way to progress in this 2D Platformer
More posts
- Changelog 0.0.3.Jan 14, 2021
- Changelog 0.0.2.Jan 14, 2021
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