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Man Gaat Dood

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Devlog

  • Changelog 0.0.3.
    January 14, 2021 by Lemonob#Protoype, #Pre-release, #Pre-alpha
    Final batch of fixes and adjustments for now! Fixes: There was a problem with hell not setting it's position to the collected checkpoint. This is resolved. Fixed a problem where the player was able t... Continue reading
  • Changelog 0.0.2.
    January 14, 2021 by Lemonob#Prototype, #Pre-release, #Pre-alpha
    I've had some friends test the game for me and they gave me some feedback and pointed out new bugs. Here's a list of everything I found: Fixes: Checkpoints now correctly move with the underworld This... Continue reading
  • Changelog 0.0.1.
    January 14, 2021 by Lemonob#prototype, #pre-release, #pre-alpha
    The first prototype version included a lot of bugs regarding the controls. One of those bugs was the cooldown-less wall jumps. These wall jumps ended up adding a lot of movement options to the game, s... Continue reading
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